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Digital transformation is more than just adopting new technology—it’s about aligning strategy, improving user experiences, and ensuring long-term business impact. However, 70% of digital transformation initiatives fail, often due to misaligned strategies, stakeholder conflicts, and execution roadblocks.

One of our team members, Ashley Guthro, recently explored this topic in on her blog page, breaking down the role of Product Managers and Project Managers in large-scale transformations. She discusses the challenges of balancing business goals, technical feasibility, and user needs—all critical factors in ensuring a successful transition.

Here are a few key takeaways from her article:

  • Defining a Clear Vision: Successful transformation requires a well-articulated roadmap that prioritizes outcomes over features.
  • Managing Complexity & Stakeholder Expectations: Product Managers serve as the bridge between technical teams, leadership, and end users, ensuring alignment across competing priorities.
  • Balancing User Needs with Technical Feasibility: A transformation should enhance—not complicate—the user experience, requiring collaboration between designers, engineers, and business leaders.
  • Execution & Change Management: Even the best strategy can fail without proper execution. Agile methodologies, iterative rollouts, and structured change management are essential.

To dive deeper into these insights and explore real-world applications, check out Ashley’s full blog post The Role of a Product Manager in Complex Digital Transformations.

At Mobomo, we’re committed to driving impactful digital transformations—whether through human-centered design, scalable solutions, or seamless integrations. As organizations navigate these challenges, we continue to deliver solutions that balance strategy, execution, and innovation.

About Mobomo, LLC

Mobomo, a private company headquartered in the D.C. metro area, is a CMMI Dev Level 3, ISO 9005:2015, and CMMC Level 1 provider of digital transformation system integration services. A premier provider of mobile, web, infrastructure, and cloud applications to federal agencies and large enterprises, Mobomo combines leading-edge technology with human-centered design and strategy to craft next generation digital experience. From private sector companies to government agencies, we have amassed deep expertise helping our clients enhance and expand their existing web and mobile suite. Interested in learning more about Mobomo? Take a tour of our capabilities, our portfolio of work, the team members who make our clients look so fantastic, and feel free to reach out with any questions you might have.

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ChatGPT is garnering a lot of attention as of late. The chatbot that OpenAI released in November 2022 has smashed the early adoption rates of other products, “accomplishing in two months what it took TikTok about nine months and Instagram two and a half years,” according to a cnet.com article. While this leap within AI is impressive, ChatGPT is merely the advancement that will eventually be viewed in much the same way as the cordless phone was (for those of us old enough to remember how revolutionary the cordless phone was).  

To be fair, Artificial Intelligence (AI) has already made a significant impact on society and its influence is only expected to grow in the future. From improving healthcare and transportation to revolutionizing the way we work and communicate; AI has changed many aspects of our lives.  

AI is Changing the Way We Work and Live  

One of the most significant influences of AI is how it has changed the way we work. AI-powered tools have enabled businesses to automate routine tasks and analyze vast amounts of data, making work more efficient and freeing up time for more creative and strategic tasks. AI has also improved many aspects of our daily lives, such as providing more personalized and efficient customer service, improving navigation and traffic flow, and enhancing the accuracy of weather forecasts. While AI has made many tasks easier and more efficient, it has also raised concerns about its impact on employment. Some worry that AI will automate many jobs, leading to widespread job loss and economic disruption.  

If history teaches us anything, it is that, rather than being bad or good, these tools will be bad and good. Some jobs will go away, others will rise in their stead. Just as no one could imagine carrying a phone around with them everywhere they went 20 years ago; today, we think little of how dependent we have become on our phones today – not just for phone calls, but emails, internet searches, entertainment, even medical device monitoring and adjustments (think hearing aids and pacemakers). The reality of the integration of these tools into our everyday lives is that we really aren’t that far away from society as it is depicted at the beginning of the movie iRobot.  

ChatGPT today – iRobot tomorrow 

So, where do we go from ChatGPT? What is the next step in the AI awakening? The answer to this is somewhat limitless (social implications from AI-dating to replicating a lost loved one and industry evolutions such as the extinction of drivers’ licenses/car ownership as autonomous vehicles become a mainstay are just a few examples). One outcome of AI’s impact on our future lives that is interesting to postulate is the combination of AI, reinforcement learning, and robotics.  

Reinforcement learning is a type of machine learning that focuses on using algorithms to enable machines to make decisions based on feedback from their environment. The goal of reinforcement learning is to teach an agent to take actions that maximize a reward signal. In the context of robotics, the agent is a robot and the actions it takes are movements or actions it performs in its environment. 

In reinforcement learning, the agent interacts with its environment by taking actions and observing the consequences of those actions. Based on these experiences, the agent adjusts its behavior to improve its decision-making over time. The agent is incentivized to take actions that lead to a higher reward signal, such as successfully completing a task or avoiding obstacles. 

Reinforcement learning can be integrated with AI to build robots that are capable of making decisions and adapting their behavior in real-world environments. By combining AI with reinforcement learning, robots can learn from their experiences and improve their decision-making over time. This can lead to robots that are more autonomous and capable of completing complex tasks without human intervention. 

For example, a robot equipped with AI and reinforcement learning algorithms could be trained to navigate a warehouse and locate specific items. The robot would start by exploring the environment and learning the layout of the warehouse. As it encounters different obstacles and finds the items it is searching for, it would update its decision-making based on the feedback it receives from its environment. Over time, the robot would become more efficient at navigating the warehouse and locating items. 

However, the integration of AI with reinforcement learning and robotics also raises ethical and safety concerns. There is a need to ensure that the algorithms used in reinforcement learning do not harm people or cause unintended consequences. Additionally, as robots become more autonomous, there is a risk that they may make decisions that are not aligned with human values and interests. As AI continues to evolve, it will be important to continue monitoring its impact on society and to ensure that its development benefits all people. 

Chatbots enabled with AI, like ChatGPT, have placed our society on the doorstep of a new and fascinating leap forward. For the Mobomo team, we consistently position ourselves on the cutting edge of technology through our contracted work and Mobomo Labs. While it may seem like this tech is years away from implementation, AI, reinforcement learning, and robotics are all advanced enough right now to build viable prototypes. You may find yourself taking that leap sooner than you realize; after all, ChatGPT wrote 65% of the article you just read and midjourney generated the graphics/visual imagery within this article. 

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IOS 16 Upgrades the iPhone User Experience with an Overhauled Lockscreen and ID Verification with Apple Wallet

iOS 16 was released with a multitude of new features that change and upgrade the user’s experience while using Apple’s latest iPhone software. A few things to keep in mind for UX designers, as they create new user experiences, are the lock screen’s ability to highlight apps through widgets and live activities, and the continuously increasing capability to allow users to verify identification using Apple Wallet. By revamping the lock screen, users now will be able to access important information more quickly and easily, as they will only have to glance at their screen to find what they are looking for. The new Apple Wallet Identification feature continues the journey of replacing the physical wallet with just your phone. As designers, we need to keep in mind these features that change how a user interacts with their phone, consume products, and complete their day-to-day lives.  

Here is Mobomo's explanation of these new features and how they might benefit the experience of a user. 

New Lock Screen & Focus Mode  

The lock screen was completely revamped by the Apple team with a big focus on personalization. You have access to adding personal colors to your lock screen and are also able to have multiple different lock screen layouts, made by you, and saved to switch between. That includes the photo used as the wallpaper, typefaces, colors, and more. Along with another new feature called Focus, users can switch between lock screens that are tailored to help them during work, their free time, or sleeping. 

Widgets 

More importantly, the lock screen also has two new features that provide users with a new and clean way to view information. Widgets are now available to be placed on your lock screen, as well as a new feature called Live Activities.  

Widgets stay a consistent shape throughout the apple ecosystem, so this is helpful for continuity and provides a helpful user experience. Live Activities take something like basketball game updates, or uber status, and allow them to be displayed in a much cleaner perspective on the lock screen. The motivation behind this feature is to replace apps sending multiple notifications every few seconds or minutes and provide a dashboard for that information instead. We think this is a great upgrade, because notifications will be easier to organize, and users are able to quickly see statuses on their lock screen. 

Apple Wallet  

Verifying identity inside Apple Wallet is possible now with the ability to upload your driver’s license or state ID. This feature is slowly rolling out, with only Arizona and Maryland currently supporting the ID uploads. As of now, you can present your ID from your iPhone or Apple Watch at certain TSA checkpoints in select airports. Another useful feature for id verification is in-app verification. The example given was ordering alcohol on Uber Eats and using your Apple Wallet to verify your age and identity. There is no telling when this will be widely available, but for now, it provides seamless, contactless touch for TSA. While Apple Wallet ID verification is only supported in a very limited number of states and airports, this is one step forward for a contactless user experience, regarding safety and security as a priority. 

The user experience designer also needs to know about some other aspects that have not seen major changes or enhancements. The Touch ID and Face ID have not changed significantly. Apple Login now allows users to share subscriptions with family members, but other features remain the same. 

In conclusion, the lock screen overhaul provides a great opportunity for apps to show status updates through Live Activities or provide widgets to glance at or interact with. They follow a consistent pattern with the Apple Watch in style/functionality and are easily accessible. iOS 16 includes all of these features as defaulting to opt-out, which means that users are not prompted or forced to use any of the new features. This is great for individuals that do not want, or have the time, to learn and use these new features without affecting their old experiences in previous iOS versions. 

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Mobomo, LLC Ranks #123 on Inc. Magazine’s List of the Mid-Atlantic Region’s Fastest-Growing Private Companies

Companies on the 2022 Inc. 5000 Regionals Mid-Atlantic list had an average growth rate of 161% percent. 

Vienna, VA, March 15, 2022  Inc. magazine revealed today that Mobomo, LLC is No. 123 on its third annual Inc. 5000 Regionals: Mid-Atlantic list, the most prestigious ranking of the fastest-growing private companies based in Washington, D.C., Delaware, Maryland, North Carolina, Virginia, and West Virginia. Born out of the annual Inc. 5000 franchise, this regional list represents a unique look at the most successful companies within the Mid-Atlantic region economy’s most dynamic segment – its independent small businesses. 

The companies on this list show a remarkable rate of growth across all industries in the Mid-   Atlantic region. Between 2018 and 2020, these 131 private companies had an average growth rate of 161% percent and, in 2020 alone, they added 7,365 jobs and $1.9 billion to the Mid-Atlantic region’s economy. Companies based in the Richmond and Washington, D.C., areas had the highest growth rate overall.    

Complete results of the Inc. 5000 Regionals: Mid-Atlantic, including company profiles and an interactive database that can be sorted by industry, metro area, and other criteria, can be found at inc.com/mid-atlantic starting March 15, 2022.

“This year’s Inc. 5000 Regional winners represent one of the most exceptional and exciting lists of America’s off-the-charts growth companies. They’re disrupters and job creators, and all delivered an outsize impact on the economy. Remember their names and follow their lead. These are the companies you’ll be hearing about for years to come,” says Scott Omelianuk, editor-in-chief of Inc.

Mobomo — a private company headquartered in the D.C. metro area — is a premier provider of web and mobile development services to commercial businesses, government agencies, and non-profit organizations. We combine technology expertise with disciplines in digital strategy, interactive marketing, and branding to create innovative applications and websites. From private sector companies to government agencies, we have amassed deep expertise helping our clients enhance and expand their existing web and mobile suite.

Interested in learning more about Mobomo? Take a tour of our capabilities, our past performance, the team members who make our clients look so fantastic, and feel free to reach out with any questions you might have

More about Inc. and the Inc. 5000 Regionals

Methodology

The 2022 Inc. 5000 Regional are ranked according to percentage revenue growth when comparing 2018 and 2020. To qualify, companies must have been founded and generating revenue by March 31, 2018. They had to be U.S.-based, privately held, for-profit, and independent—not subsidiaries or divisions of other companies—as of December 31, 2019. (Since then, a number of companies on the list have gone public or been acquired.) The minimum revenue required for 2018 is $100,000; the minimum for 2020 is $1 million. As always, Inc. reserves the right to decline applicants for subjective reasons. 

About Inc. Media 

The world’s most trusted business-media brand, Inc. offers entrepreneurs the knowledge, tools, connections, and community to build great companies. Its award-winning multiplatform content reaches more than 50 million people each month across a variety of channels including websites, newsletters, social media, podcasts, and print. Its prestigious Inc. 5000 list, produced every year since 1982, analyzes company data to recognize the fastest-growing privately held businesses in the United States. The global recognition that comes with inclusion in the 5000 gives the founders of the best businesses an opportunity to engage with an exclusive community of their peers and the credibility that helps them drive sales and recruit talent.

The associated Inc. 5000 Conference is part of a highly acclaimed portfolio of bespoke events produced by Inc. For more information, visit www.inc.com

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MOBOMO, LLC WINS $13M CONTRACT FOR NOAA WEB MODERNIZATION

Mobomo, LLC is honored to have been awarded a new web modernization contract with National Oceanic Atmospheric Administration (NOAA). Within this new contract, Mobomo will support NOAA Fisheries, NOAA, and the National Environmental Satellite, Data, and Information Service (NESDIS) in improving the efficiency of web content management and enhancing the user experience for NOAA customers. We are excited to continue our award-winning partnership with the Agency and to continue to develop a first-class experience for NOAA’s online audience.

Keys to Success

This new contract will continue Mobomo’s long-standing partnership with NOAA. Mobomo previously worked closely with NOAA Fisheries on a Drupal 8 Web Modernization project that resulted in a new cloud-based, mobile-first responsive design to create an up-to-date, trusted, mobile-friendly website (https://www.fisheries.noaa.gov) using Acquia’s Cloud Enterprise (ACE) Platform where visitors can easily find information on the science and management of our nation's living marine resources and their habitats. This modernization has won numerous awards and industry accolades. Two key factors led to this tremendous success and provide the foundation for continued improvement for NOAA in this new partnership:

Mobomo and NOAA Awards and Recognitions:

We are incredibly proud of the outstanding work that came from our work with NOAA. The efforts of all parties involved led to many awards and recognitions including:

  • 2019 Webby
  • 2020 Webby Honoree,
  • 2019 W3 Award
  • 2018 Muse Award
  • 2018 Acquia Engage Award

We look forward to continuing this mission to improve NOAA’s digital engagement and service to its customers.

About NOAA:

The National Oceanic and Atmospheric Administration (NOAA) Fisheries, also known as the NOAA National Marine Fisheries Service (NMFS), is a federal agency responsible for the stewardship of the nation’s ocean resources and their habitat. Their services include: conservation and management of U.S. waters to promote the prevention of overfishing, declining species, and degraded habitats. NOAA Fisheries manages five coastal regions broken down by department, fisheries management, science centers, and labs.

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Here's a question: Are your customers really happy?

As a business, you spend time, money, and headaches trying to develop best-in-class products and services. You put on armor to go to battle with your competitors, and you sweat blood and tears to grow your brand. But how do you know that your most valuable asset (i.e., your website) is really meeting customer expectations?

The customer experience has overtaken price and product as the #1 brand differentiator. Unfortunately, customers aren't jumping through hoops to tell you about their experiences. It’s estimated that 1 out of every 26 unhappy customers actually complains. The rest, they just leave... forever.

If you want to roll out a best-in-class website that convinces and converts, you need to understand what your customers want. So how do you do it? How do you get customers to tell you their pros and their woes? Let's talk about hunting Ishmael's white whale. Here's how you discover what your customers really think about your website.

Why Should You Source Feedback From Your Users?

Why should you worry about soliciting feedback? After all, can't you just wait for customers to tell you? Or, can't you just use analytics and testing software to determine issues? Here's the problem: software can't tell you what customers are actually thinking. Sure! There are obvious problems like speed, broken links, and laggy interfaces. But beyond the tangible lies the very real intangibles, and they're the driving force behind customer satisfaction.

62% of companies are specifically investing in feedback generation solutions to help them meet the ever-changing needs of the modern customer. Over two-thirds of companies compete on customer experience alone. And the number of businesses investing in game-changing omnichannel experiences has jumped from 20% to 80% over the last five years.

For customers, the experience is everything. 86% of customers will pay more for a great experience. 49% have made an impulse purchase due to their great experiences. And a massive 57% of customers will refuse to do business with your company if you have a poorly designed website or mobile compatibility. And that's the interesting thing. Design is in the eyes of the beholder.

If you want to know what your customers want... what they really want deep down... you have to elicit feedback. It's the only way. You have to jump into the trenches and figure it out.

So how do you do it?

How Do You Gather User Feedback (And What Do You Do With It)?

At Mobomo, we always say that we build "customer-centric websites." But we aren't just throwing around marketing buzzwords. We dive deep and leverage tools like ForSee to gather and analyze customer feedback quarterly. After all, a website is a living, breathing organism that requires change, action, and movement to remain viable in today's constantly evolving market.

For us, eliciting feedback is done with tools. And we highly recommend that you do the same. Sure! You can try emails, postcards, surveys, and all of the other wonderful pop-up(ish) methods. But they only give you some details. You need to be able to analyze feedback at scale, combine it with CX benchmarks, and leverage best-in-class road maps to intelligently attack CX across the user journey.

In other words, we recommend that you either:

Trying to tackle CX with ad-hoc processes is a surefire way to get beat out by your competitors. And, remember, CX isn't just one metric; it's the metric that spells success in 2020 and beyond.

What Are the Benchmarks of an Effective Design?

Every company will use different design benchmarks. Remember, design is personal. And so is the purpose of your design. For example, the purpose of our project with NASA differs from the purpose of our projects with B2C point-of-sale brands. If you're a B2B or public agency, you may want to drive users to engage and learn. White papers, downloads, and mid-funnel resources may be the most significant part of your play. So, using design that lures and drives users to these assets is front-of-mind for your business.

On the flip side, a B2C brand may be looking for sales volume. In this case, driving users to products, descriptions, and shopping cart purchases may be your largest driver. These are two very different circumstances. And they both require different benchmarks for success.

You should always start by figuring out your value-based business objectives. From there, you can start breaking down the UX factors that will help you achieve those goals by A/B testing UX/UI changes and benchmarking UX specifics that exist in that value landscape.

We won't spend too much time discussing benchmarking because it simply varies too much. But, you do have to benchmark. It's not optional. If you want best-in-class UX, you need the right benchmarks to track and measure success.

How to Perform a User-Centric Rollout

When you first start sourcing feedback and developing benchmarks, you'll start making changes. Watch out. Changes are good. Poor implementation of changes is bad. The biggest UX mistake is trying to roll out massive changes across all users. If you have a high-traffic website making big UX changes, you have to carefully and methodically roll out changes in a way that doesn't impact the user.

DNA changes can create superheroes or cause illness. You want the former. The proper rollout is how you avoid the latter. Practice safe hygiene during rollouts and always roll broad changes out slowly while testing at every step. Benchmarks are great. Feedback is great. But if your excellent new UX feature has the opposite impact that you intended, you need to be able to pull-the-plug before it impacts too many users. The stakes of the customer experience are too high.

Are You Ready to Build a Customer-Centric Brand?

Gathering feedback is the easy part. Figuring out how to leverage that feedback to make meaningful changes is challenging. We can help. At Mobomo, we design user-centric websites baked in proven UX. We elicit feedback, use powerful analytics to drive decisions, and carefully A/B test changes across populations before rolling out new solutions. We don't just build websites. We build experiences.

Contact us to learn more.

 

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It’s hard to believe, but Agile software development has been around for longer than YouTube, Facebook, Twitter and Instagram.

Agile, of course, is an umbrella term for a set of frameworks and practices created in 2001 when 17 technologists drafted the Agile Manifesto. Agile features four major principles for developing better software:

  1. Individuals and interactions over processes and tools
  2. Working software over comprehensive documentation
  3. Customer collaboration over contract negotiation
  4. Responding to change over following a plan

Agile is characterized by incremental development, iterative development and daily face-to-face meetings, and has grown beyond the world of software into general project management, where it is embraced by a variety of industries.

One of these industries is web development and design, where the principles of Agile have been married to marketing and sales data to create something new: growth-driven design.

Say Hello to Growth-Driven Design

Growth-driven design (GDD) takes the principles of Agile software development in general and applies them to website design in particular. Like Agile, GDD involves building in intentional increments. Growth-driven designers make changes and make them often.

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Image source: HubSpot

As you can see from the image above, the blue line represents traditional web design and the orange line represents growth-driven design. In traditional web design, a company launches a website, lets it sit static for two years, then spends three months redesigning the site and bringing it up to date … only to let it sit static for another two years.

The tendency with traditional web design is to agonize over every strategic decision and every design element until the site is ready to go live. Yes, traditional web design might use Agile principles to get the site up and running, but then adopts a “set it and forget it” mindset until the website is due for a refresh.

Growth-driven design, on the other hand, borrows a few chapters from the Agile software development manual by aiming to get a working website up and running as quickly as possible, and then making improvements to the site in the days and weeks that follow.

With GDD, a firm makes continuous adaptations to its website throughout the year, and bases these changes not an arbitrary timetable (a refresh scheduled for every two years, for example), but on data and ongoing audience analysis.

Three Steps to Growth-Driven Design

The GDD methodology brings together many techniques, disciplines, frameworks and methods from the worlds of UX design, Lean, Agile and data analytics and applies them to web design. A typical GDD project involves three steps.

Step 1. Strategy: 10-14 days

You begin with your customer – in this case, your website visitor. Through research, focus groups and other methods, you discover the challenges and problems that your customers face, and then design your website to meet those challenges and solve those problems.

You base your design not on a list of everything you want in your website, but on the top 20% of functionality that will deliver immediate results and a maximum amount of usable data (often referred to in Agile-speak as a “minimum viable product” or “MVP”).

Step 2. Launch Pad: 60-90 days

You rapidly build a website that has the look and functionality you are aiming for. Without sacrificing quality, you quickly deliver a user experience that is better than the one you are delivering now. Your aim is not perfection, but practicality. You are building merely the first draft, not the final product.

Step 3. Continuous Improvement: 14 or 30-day sprints

As soon as your site is live, you start collecting the user data and key performance indicators you need to make improvements. The main principle of GDD is continuous improvement based on facts. This means you start tweaking your site as soon as it goes live.

Most firms who employ GDD make improvements to their websites in “sprints” that last anywhere from 14 days to 30 days at a time. Improvements include things like adding website pages based on SEO metrics, changing call-to-action colors and placement based on heatmap tracking, and rearranging the order and position of design elements and page components to improve engagement.

To inform your design and strategy decisions, you collect both marketing metrics and user experience metrics. These metrics tell you what you need to improve, and why. You then experiment, learn from your experiments and continue improving your website.

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Source: UX Matters

Top Benefits of Growth-Driven Design

As we’ve seen, GDD is a very different way of managing a website design project. But, is it a better way? Here are some particular benefits that come with embracing a GDD approach:

  • Easier budgeting: The initial amount of money you invest is much smaller than with traditional web design. Plus, you spread your entire investment over the course of the launchpad and monthly iterations.
  • Go live sooner: By concentrating your efforts on the core parts of your website that drive value (and not on every bell and whistle on your wish list), you launch your site much sooner than you would by waiting for everything to be perfect before going live.
  • Reduce risk: GDD takes the risk out of web design by starting small and making improvements over time based on data, not hunches or assumptions.

A Word About Growth

According to the 2017 State of GDD Survey, agencies that use GDD report seeing roughly 17% more leads after six months and 11% more revenue. This is because the operative word in growth-driven design is “growth.” The principle behind GDD is that it should grow your business results.

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Source: www.growthdrivendesign.com

Growth-driven design should boost the number of website visitors you attract, the number of leads your pages generate and the amount of revenue you generate as a result, all because the website is continually getting better at meeting the user’s needs. As you can see from the table above, Growth-Driven Design generates better results than traditional web design methods and generates them sooner.

Is Growth-Driven Design Right for Your Organization?

Growth-driven design doesn’t work for everyone. Because it is agile and iterative, it may not work for your organization if you must go through a lengthy approval process with multiple stakeholders (such as board, management, departments) whenever changes are required.

But if you think GDD looks promising, put it on the agenda the next time your team sits down to discuss refreshing or launching your website. Your website, after all, is your most important marketing asset. It might just be ready for a non-traditional way of presenting your brand to the world.

In the meantime, if you have questions about web design that works, check out our user-centered design services.

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Design Thinking

“Design for the user.”

It seems like a common sense approach. After all, if your website or your custom app aren’t designed with the end user in mind, will it get used?

Common sense notwithstanding, there’s a large gulf between the idea of designing for the user and the actual implementation of it. Plans go astray, different stakeholders have different ideas about what the user would want, and of course, there are always practical considerations like timeline and budget to consider.

Fortunately, design thinking can help project teams establish clear markers that keep them on track toward a seamless, positive user experience.

What Is Design Thinking?

Design thinking goes beyond the surface-level “design for the user” philosophy. It involves a highly tangible, iterative process that allows teams to move past their own viewpoints and levels of understanding in order to gain deep insight into the user’s needs and identify new strategies and solutions that might not have been immediately evident.

In short, design thinking is a process that gives teams concrete steps to help them get out of their own heads and into the user’s, to ensure the team is meeting the user’s genuine needs.

How Does Design Thinking Work With UX?

Most models of design thinking involve five steps:

  1. Empathize: Understand your user’s pain points and greatest wishes.
  2. Define: Figure out what problem the user is experiencing.
  3. Ideate: Let creativity run wild and break down assumptions or traditions.
  4. Prototype: Build a model that you can test with real users.
  5. Test: Learn what works, what doesn’t, and then adjust.

Let’s explore these in more detail, in the context of UX design:

Empathize

The most successful apps and websites are those that were designed with the user firmly in mind. The folks at Interaction Design Foundation agree, saying that UX tasks “can vary greatly from one organization to the next, but they always demand designers to be the users’ advocate and keep the users’ needs at the center of all design and development efforts.”

But to do that, it’s necessary to understand who the user is and what they want and need. It’s also important to recognize if more than one user persona is in the picture.

Here’s an example: Let’s say we want to create a video app for children ages 6 to 12, with kid-friendly content.

In this situation, there are two main users that we need to understand: the children, and their parents.

  • The children want intuitive (intuitive for them, not us) navigation, an easy way to binge-watch content from specific creators, and a fun way to interact with the creators and other viewers.
  • The parents? They’re concerned about online predators and inappropriate content and want to make sure they have a way to keep an eye on things without having to constantly watch over their child’s shoulder.

These are fairly basic descriptions of user needs – and to really get a good handle on what each end-user wants from the UX, there’s only one foolproof method: talk to them. There is simply no replacement for sitting down with users and getting a first-hand account of what they need, like, hate, fear, enjoy, and find frustrating.

Define

The main challenge in this step is to clearly articulate the problem that needs to be solved, or the need that must be met.

Ideally, near the end of the Define process, there should be a clear answer to the blanks in the statement, “The user needs to _____________ because ________________.”

From there should arise a problem statement for the team to drive towards, such as “Create an easy and accurate way for both users and parents to filter and find video content.”

To get to this point, it’s vital for teams to take the data they gathered during the Empathize stage and process it in an organized, systematic fashion, unpacking the findings and discussing what they mean. A good practice is to keep asking “why,” digging down past surface-level problems and into the deeper, emotion-driven issues. From there, the data can be used to map out a User Journey, breaking down precisely how the user might interact with the app or site and what they’re looking for.

Ideate

In the ideate stage of design thinking, assumptions and constraints are thrown out the window. This can be much harder than it sounds – as we become more experienced, we often fall into certain patterns or draw on our existing knowledge, making it difficult to look at things from a completely different perspective.

In the ideate stage, “stupid” questions are often the key to unlocking new avenues, because those types of questions tend to disrupt long-accepted, “obvious” practices that should have gone challenged long before.

In the context of UX, the Ideate stage is crucial – it is too easy for teams to fall back into best practices or standard ways of designing the user experience. By applying design thinking, a team opens itself up for those “eureka!” moments that are only possible when the mind is open to every possibility, and it’s those moments that lead to groundbreaking design.

Prototype

This is where the rubber meets the road. Once a team has come up with what they think is the best possible way to design the UX for an app or website, they need to test the feasibility of that idea. And they need to test it with real users.

The prototype step can have multiple stages, from initial sketches, to wireframes, to actual working prototypes, all the way to beta versions that are available for a limited number of public downloads. The team may even create multiple prototypes if they’re not certain which idea will fly with users.

Test

Once the prototype is created, the team must learn — from real users — what works, what doesn’t, and then focus on iteration. To make the most of the testing stage, it’s absolutely crucial for the team to have in place mechanisms to gather and assess feedback. The more detailed the feedback is, the better the chances of fine-tuning any little UX issues that could harm the success of the finished product.

During the testing phase, it’s important that the testers not be coached or steered toward a certain type of feedback. Ideally, the team should refrain from telling testers what the purpose of the site or app is, or how it works. If testers can figure it out easily and accurately without any guidance, the UX is definitely on the right track. On the other hand, if the testers are confused about what the app or site is for, or how to use it, then both the messaging and the UX need some work.

The principles of design thinking can be applied to a multitude of challenges, and these principles truly shine when they’re applied toward the UX design of a website or application. By following a proven process that involves, above all, listening to the user, teams can create a finished product that will be enthusiastically embraced, adopted, and used for years.

Contact us now and find out how Mobomo's approach to design can benefit you.

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